It should run perfectly fine off of my TNT2 card! What the hell!Ĭopy code to clipboard 1 Wolf 1.32 win-x86 May 1 2002Ĥ C:\Games\Activision\Return to Castle Wolfenstein\main\sp_pak4.pk3 (21 files)ĥ C:\Games\Activision\Return to Castle Wolfenstein\main\sp_pak3.pk3 (14 files)Ħ C:\Games\Activision\Return to Castle Wolfenstein\main\sp_pak2.pk3 (232 files)ħ C:\Games\Activision\Return to Castle Wolfenstein\main\sp_pak1.pk3 (1342 files)Ĩ C:\Games\Activision\Return to Castle Wolfenstein\main\pak0.pk3 (4775 files)ĩ C:\Games\Activision\Return to Castle Wolfenstein/mainġ8. Game won't launch without the damned Voodoo2 cards. I have to hard reset to recover, resulting in yet another "Microsoft ScanDisk" skip (hate having to skip this because I know nothing's wrong with the damned hard drive). I renamed the Config file so the game would reset to defaults and launched the game - right into a frozen desktop. So I disabled my 3dfx cards in Device Manager and restarted the computer - verified the cards were still disabled. The Voodoo2 is only here for Glide games. So.not sure how to get the game to use the TNT2 card, which should be better for OpenGL and DirectX games. The remedy I have is to go into the config file's folder and delete the config file so that the game loads with default settings. It SHOULD be able to play in 1024x768, but if I change that, it crashes. Turning on nVidia Distance Fog crashes, obviously. That explains some of my graphics setting limitations. So yeah, it's running off the Voodoo2 SLI. So I finally crawled under my desk with the game running and unplugged the VGA cable from my TNT2 card (which goes into my 1st Voodoo2 card). Have fun slaying some Nazis! Reply 9 of 18, by FFXIhealer Extract: WOLFMP.EXE from the patch, copy it to the win9x rtcw folder, this will remove the steam rtcw drm. Extract WOLFSP.EXE from the patch, copy it to the win9x rtcw folder, this will remove the steam rtcw drm.Īll below can be skipped if multiplayer is not required ĥ. Copy the installation folder to your Win9x build before starting the game on your main computer (X:\XXXX\steamapps\common\ Return to Castle Wolfenstein)ģ. Download RTCW on your main PC with Steam.Ģ. At least when I downloaded the game a few days ago.ġ. Unfortunately the webpage is wrong, the rtcw exe in steam version requires Steam to be running. I don't know how accurate that website is but even if it did require Steam you could always use iortcw port.Īs for compatibility I only have the original ver so unknown if the Steam ver is compatible with 9x but if not it looks like the iortcw port uses SDL1 so assuming it's compiled with Mingw or VS2008 or below it should work on 9x. So my question is: Does anyone know how to take the STEAM version of this game OFF of a modern PC and run it on Windows 98 WITHOUT STEAM? Or should I just try to get the original version of the game on CD-ROM from a site somewhere? We all know how STEAM likes to f*** with games via updates.Īccording to this: the game does not have any DRM I've read the system requirements, and this PC is easily capable of running the game, but we all know just how much STEAM likes Windows 98, or non-SSE2 CPUs (my Athlon XP 3200 Barton comes to mind). I've never played this game, so I'm interested.īut I also have this great retro gaming PC - a Pentium III 256MB of PC-100 memory, 40GB hard drive, Windows 98, and a Diamond Viper V770 RIVA TNT2 32MB AGP card and dual 12MB STB V2-1000 Voodoo2 PCI cards in SLI. And in this case, I look at "Return to Castle Wolfenstein" for only $5. they are running OpenGLes 2.0 Warp3D NOVA and GL4es with EGL_wrap library.I'm sure this has been asked before, but with the new Wolfenstein II being released - and we all know about STEAM - I've been looking at all the STEAM Wolfenstein games. There are other games that starts just fine, such as Hurrican and Return to Castle Wolfenstein, but they are not based on OpenGL. GLimp_Init() - could not load OpenGL subsystem Work:Games/HDD/StarWars_JediAcademy/base/assets0.pk3 (15346 files) Work:Games/HDD/StarWars_JediAcademy/base/assets1.pk3 (8320 files) Work:Games/HDD/StarWars_JediAcademy/base/assets2.pk3 (62 files) Work:Games/HDD/StarWars_JediAcademy/base/assets3.pk3 (16 files) Work:Games/HDD/StarWars_JediAcademy/.openjk/base This is the log that is outputed when I try to start on of those games. Is there something I have missed installing or is it because I have a too modern graphics card? Radeon RX550. Something related to not being able to load OpenGL subsystem. I am trying to get Star Wars: Jedi Outcast and Jedi Academy to run on my AmigaONE X5000 but they refuse to start.
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